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Content below is originally from SOCOM.com Blog post 7/2/08. Good times.
Hello again!

Well the latest SOCOM 3 & SOCOM: Combined Assault patches are finally available. The patch for SOCOM 3 will bring it to version 2.30. The patch for SOCOM: Combined Assault will bring it to version 1.40. It’s easy to grab, just jump into the game and choose to play multiplayer using Online mode. The patch will automatically start to download once you’re connected to the server.

We fixed a bunch of issues in each patch. Take a look at the list below to get some more details.

* Augmented the Cheat Detection system.

* Resolved an issue where the controlled hostage was not appearing correctly on the radar.

* Resolved an issue with hot swapping weapons and rate of fire.

* Resolved an issue with controller schemes that didn't have a quickswap button.

* Resolved an issue which prevented users from seeing a blocked shot icon while swimming.

* Resolved an issue where the client's name was displayed as the game name instead of the name that the host gave it.

* Resolved an issue in which dead bodies were showing on the radar inappropriately.

* Resolved an issue which allowed more than one player on the same team to receive a point for capturing the same Control Point.

* Resolved an issue in which the satchel disappears if the session master drops out while it's being planted.

* Resolved an issue which prevented the M2 mines from being destroyed.

* Resolved an issue which created instability for player when controlling hostages and getting killed.

* Resolved an issue which showed the player the incorrect round time on subsequent rounds after the first round had been completed.

* Resolved an issue which resulted in the graphic under the flashbang showing a GL36 frag instead of a hand frag graphic.

* Resolved an issue where the incorrect reticle graphic was appearing for the M203.

* Resolved an issue which showed the incorrect text for unranked games on the Briefing screen.

* Resolved an issue in which the Control Points gametype was misspelled.

* Resolved an issue which allowed players to add Map Pack maps to a playlist with more than 16 players.

* Resolved an issue which allowed the player character to walk in the air.

* Resolved an issue which allowed the player character to switch weapons while sliding down a ladder.

* Resolved an issue which caused the round timer to freeze for the player after the satchel bomb was defused.

* Resolved an issue which allowed the player to access the offline profile select screen while still logged online.

* Resolved an issue where the player would see the DEFUSE BOMB icon at unintended times.

* Resolved an issue where the Night Vision goggles weren't consistently working on Medley playlists.

* Resolved an issue which prevented players from joining Map Pack maps that had spaces in their passwords.